The joys of development.
oh! A new post? This is actually a simple post before bed time. RSS2Discord bot is complete. It took a while but Discord is a real PITA when it comes to images. So that is now all setup and running. You can see the results in the discord server.
Github organizations is… quite frankly, a bloody mess. As part of subscribing, you must create yet another account as an “organization”, then attach your account to it. The design was not thought out as it should have been possible to convert your current account into an Org and be done. Bah!
Visual Studio 2026 is also a bloody mess when interacting with organizations. Undocumented, IMPORTANT config changes required that Microsoft decided not to document. Expected, I suppose. When I migrated from Visual Studio 2022 Professional to 2026 Community.. it was due to Microsoft delaying selling of real (not subscription) licenses for… no reason. Don’t even get me started on the Visual Code April Fools joke of a notepad. Yuk. Eventually, I’ll grab a key for 2026 when Microsoft sells them.
I don’t know if I have posted this yet, but the Steamworks SDK has an eye watering, majorly embarrassing bug that prevents you from running your servers on Linux for a game that has not been publicly published. Meaning, if you are testing your MMO server, you must run that server on Windows thanks to this bug. It is well known, but not documented. There are about 3 google results on the bug. So this means this means the server must run on Windows (uuuuhhhhhhhhh) until published, then it can migrate to Linux. W. T. F. ????
Combine the above with the overly complicated deployment requirements means that I will be releasing on Steam a little farther down the development line. Until then, I can release on Itch.io. It contains proper APIs, like Steam, for authentication and proper Ids. I even have a page at alaskandruid.itch.io/osinia I -think- you might need a key to see it. I can hand those out easily enough. Request key in Discord.
The page is simply a place holder and there is nothing to download at the moment. The community features are disabled as that is what Discord is for. My plan is to run some tests right after U.S. Thanksgiving. Please note, the game will be designed to work only when launched from the itch.io client and -not- stand alone.
I develop with two things in mind. Release Early, Release Often (RERO, Scooby???) And… make it work FIRST, then make it pretty. There will be a lot of releases, mostly small changes, some viewable, some not. There will be new features that will look ugly as hell, but will be “prettyfied” in later releases.
On to part 2….